Like always, we'll be having a server with the new update,
but just this time I wanted to go back to adding a bunch of crazy shit so it's essentially like we're playing modded, but we aren't really.
(Let's just be honest with ourselves, base 1.18 is pretty boring)
Some important things to note is that mob griefing is on and keep inventory is off, and I don't plan on giving people get out of jail free cards this time either,
so don't lose your items
Don't complain about any lag, there's a lot of shit
(also enable server resource packs and use optifine please oh please)
Check this section regularly
2021-01-20
4:14 PM AST
Reset the end, probably don't warp to homes set in the end
Added FokaStudio's Ender Expansion to make the end significantly more interesting
Enabled the whitelist
2021-01-11
2:05 PM AST
Updated Terralith
Updated True Survival
Added more custom enchantments (throw book and quill on an enchanting table to get started)
Significantly cut down the server resource pack to let anyone use whatever resource pack they want (only remaining changes are the special discs and all of True Survival's items)
Deleted many of the custom recipes and custom items (rest in peace copper shears :pray:) but some will be added back using data packs instead of the buggy plugin
May take a bit before the server is running again, I'm making a backup
2021-12-24
11:56 AM AST
Had to rewind the world back to when I updated Terralith yesterday
Infernal mobs now are significantly rarer, and stronger
2021-12-23
10:26 AM AST
Updated Terralith (hopefully no issues caused by this (this is why we always make backups kids))
2021-12-20
10:21 PM AST
Updated the server texture pack
Added weakened bedrock data pack (throw lingering weakness potion onto bedrock to convert some of it to cobblestone overtime)
Temporarily Christmas-ified things but probably broke a lot in the process
Created a WIP crafting guide for recipes added to the server available here
2021-12-14
10:22 PM AST
The server has been updated to 1.18.1, this is due to performance-enhancing changes as well as a permanent solution to the log4j exploit (tell me if anything is broken)
Server texture pack has been updated
Gem villagers have been added to the world spawn, so you can finally make use of the treasure gems you've found in chests
A few recipes have been added/re-added such as the enchanted golden apple recipe
2021-12-10
6:14 PM AST
Dynmap has been added to the server, click here to view the world map
Vanilla Tweaks' Graves data pack has been added in an effort to prevent players from losing all their items to clear lag
Re-enabled the amplified Nether data pack (doubles the Nether's height) but had to wipe the Nether (shouldn't matter as not much exploration has been done)
The server's RAM amount has been increased to hopefully help fix some lag spikes
Fixed that slippery security vulnerability that existed for like 8 years I guess
This one is a little lighter on the rules, because I want you guys to be able to do what you want (as long as you don't fuck around with others too much (unless it's mutual))
Don't steal from other players
You can take from them if you ask permission, but generally, it's just a bit of a dick move
Don't hunt down and repeatedly kill other people
It's sort of mean and can ruin the fun for someone else if you just sit around and repeatedly kill them when they don't want you to
Don't mess around with other people's builds
Sometimes people put time into building things and they don't want other people to mess things up
Don't go too far away
This is less of a rule and more of a suggestion, don't kill the server, there is too much shit in this world
The Dynmap plugin functions as a world map that is viewable in your internet browser, and it's automatically updated.
You can view the server's map at http://serverip:8123/ (this map is no longer functional for the time being)
Dynmap's features include both top down and an angled 3D render of the overworld, Nether and End, (you can select different maps from the pull out menu on the right side of the page), displayed player locations and a text feature where you can send and view game chat messages from your browser.
There is a whole load of mechanic changes and additions as this server uses the True Survival data pack.
I'll only be covering some of the more major changes here, go visit the data pack's wiki here for a lot more info.
There have been some important changes to various survival aspects, some examples are:
Torches now have to have some form of kindling (i.e. paper, leaves, grass, etc.) included in the crafting recipe
Torches can also be crafted with a fire charge and a stick instead of a piece of coal/charcoal, the stick and some kindling. This method also yields an extra 2 torches
Fortune on axes will cause logs to drop 3-4 planks, with higher levels of fortune increasing the chance for the number of planks to multiply
Mining stone and deepslate has a chance to drop iron nuggets
A few basic monsters have been buffed such as zombies giving players hunger when they attack or creepers giving nearby players slowness
Now, a lot of the hostile mobs throughout the game have a chance to drop emeralds.
This chance varies based on the mob's rarity and difficulty, but these chances are affected by looting.
The reason for these mobs to drop emeralds is that some significant progression items now take emeralds to craft, these items include:
Eyes of ender - Need an emerald for each
Enchanting table - Needs an emerald block instead of the obsidian at the bottom middle
Ender chest - Needs 2 emerald blocks replacing either both obsidian in the middle row or both obsidian in the middle column
By placing an item frame on the top side of a crafting table and putting an emerald in it, you can create a custom crafter.
Access the custom crafter by right-clicking on the top of it (it can still function as a regular crafting table by clicking the sides or bottom), and you'll be able to craft some new items added by the data pack.
There have also been some QoL crafting changes such as:
Chains are now cheaper to craft
Chainmail armour can be crafted with chains
Slimeballs are craftable with spider eyes and water
Sugar can be crafted with 4 sweet berries
Coal and charcoal can be crafted into black dye
Natural regeneration is gone, sucks to suck.
Doesn't mean you can't get health back, you can still use potion effects and stuff, but the data pack adds a few new ways to heal:
You can regain 6 health by throwing a log onto a campfire (every player within 6 blocks of the fire gets healed)
You can do the same with soul campfires but using either of the nether stems
There is a new item added called "Healing Salve" which can be crafted at the custom crafter. Putting the healing salve in your offhand will use it and heal 4 health
Killing boss minions (yes, the Wither and Ender Dragon summon minions now) will heal 4 health
Every three minutes you will regenerate 1 health if you are at over 16 hunger and in an area with a light level of 8 or higher
This data pack also adds things that will take away hunger, and although it sounds unfair, because of natural regeneration being off, you essentially only have to eat so you can sprint and avoid starving.
Tossing a log on a campfire will cost some hunger
Sleeping, which grants the player absorption, will also take a lot of hunger
Most zombies will give you hunger when they attack, you can become immune to this by wearing a full set of chainmail (which is now craftable)
Husks will give you the same hunger effect as well as nausea for 10 seconds, but wearing chainmail won't grant immunity to either of these effects
Wearing a diamond or netherite chestplate will cause you to lose a little bit of hunger when you attack
Again, look at True Survival's wiki for more info about all the gameplay changes and additions
Decided to bite the bullet and include some helpful commands this time
Here is a list of the commands you should have access to, as well as their purposes:
/sethome
Lets you set up to 3 homes you'll freely be able to teleport to
/delhome [home name]
Lets you delete the homes you've set
/hat [remove]
You can wear whatever you want on your head
/tpa [player]
Request to teleport to other players
/tpaccept
Accepts the latest incoming teleport request
/tpahere [player]
Requests a player to teleport to your location
/tpacancel
Cancels any teleport requests
/warp spawn
Teleports you to the spawn
/nick
Lets you set a nickname to be super cool and funny/quirky
/itemlore
Add lore to the item you're holding
/itemname
Change the name of the item you're holding (yes, I'm letting you avoid using anvils to change item names)
/msg [player]
Send a private message to a player but really why would you use this
/r
Reply to the most recent message you've recieved
Vanilla tweaks always has some cool data packs that help out a lot, so here's a list of the included ones and brief explanations of what they do.
Fast Leaf Decay
Leaves decay significantly fast when trees are mined in survival
Custom Nether Portals
Nether portals can be made out of obsidian or crying obsidian in any shape
Cauldron Concrete
Concrete powder can be dropped into a cauldron with water in order to instantly harden it all
Armoured Elytra
Dropping both a chestplate and an elytra on an anvil will combine them, letting you have elytra flight with the protection of armour
You can separate your elytra and chestplate by throwing it on a grindstone
(Please note, custom enchantments are very finicky with this, so be warned)
Player Head Drops
Players will drop their head when killed by another player
Anti Enderman Grief
Prevents Endermen from picking up blocks
Anti Ghast Grief
Ghast fireballs will no longer blow up blocks
(Because of True Survival, the fireballs will do significantly more damage if they hit you though)
Double Shulker Shells
All Shulkers drop 2 shells instead of 1 in order to make shulker boxes easier to craft
Dragon Drops
The dragon will drop a dragon egg and an elytra when it dies
More Mob Heads
There is a chance for every mob to drop it's head on death
Silence Mobs
By using a nametag named "Silence Me" on a mob, they'll no longer make sound until their name is changed
Treasure Gems
There is a chance for treasure gems to be found in loot chests, these gems can be used to trade with gem villagers
Gem Villagers
Adds villagers that trade mini-blocks for the gems you can find in chests
Wandering Trades
Wandering traders will always have a random selection of mini-blocks you can buy from them for an emerald and 1 of the mini-blocks regular counterpart
Chunk Loaders
Throwing a nether star onto a lodestone will create a chunk loader, that will keep whatever chunk it's in loaded until the lodestone is broken
These chunk loaders only load the chunk they are in
(The chunk loaders can cause a lot of lag in this already laggy server and are fairly buggy)
Graves
When you die, a grave will be placed at the location you died holding all of your items
Shift right-click the grave to retrieve your items
Although Minecraft 1.18 has some crazy cool generation, it's still a little bit boring.
Basically every vanilla world I generated for some reason was either all ocean, or all plains with a few little hills here and there, and a world like that isn't fun to play on. That's why I decided to say fuck basic world generation, time to use Terralith, which is basically the best world gen mod/data pack.
It adds a shit load of cool new biomes that use all sorts of blocks from the vanilla game, with all these impressive biomes blending seamlessly with each other and the vanilla biomes.
Ice Marsh
Alpha Islands
Temperate Highlands
Amethyst Canyon
Blooming Valley
Fractured Savanna
And a lot more cool places, but I can only spend so long going around taking screenshots
We have custom enchantments again (mainly because it's one of the only things that seems to keep all of your ape brains invested)
So here's a big fat list of all the enchantments it adds:
& General enchants
Anthropomorphism [Pickaxe]
Lets you shift right-click blocks to pick them up, then left-click to throw them as projectiles
Arborist [Axe]
Drops more apples, sticks and saplings when used to mine leaves
Bind [All items]
Prevents you from dropping the item on death
Extraction [Pickaxe]
Gives you ingots and XP when you mine ores such as iron and gold
Fire [Shovel, Pickaxe, Axe]
Automatically smelts the block you are mining
Germination [Hoe]
Right-clicking a crop will bonemeal all crops in a 3 block radius
Goldrush [Shovel]
Adds a chance for sand to drop gold nuggets
Grab [Shovel, Pickaxe, Axe]
Automatically teleports mined blocks to your inventory
Harvest [Hoe]
Right-clicking a crop will automatically harvest all fully grown crops in a 3 block radius
Haste [Shovel, Pickaxe, Axe]
Gives you the haste effect when holding the tool
Laser [Pickaxe, Axe]
Right-clicking shoots a laser that can mine blocks up to 9 blocks away
Level [Pickaxe]
More XP is received when mining ore
Long Cast [Fishing Rod]
Increases the range of your fishing rod
Lumber [Axe]
Breaks the entire tree at once (tends to be buggy)
Mow [Shears]
Increases your reach with shears by a few blocks
Mystery Fish [Fishing Rod]
Adds a chance for you to fish up living creatures
Persephone [Hoe]
Plants seeds from the player's inventory in a large radius around the player
Pierce [Pickaxe]
Allows you to switch between multiple mining modes by shift right-clicking, these modes include normal, 3 wide, 3 tall, 3 long and ore (basically veinminer)
Plough [Hoe]
Tills all dirt in a 3 block radius
Rainbow [Shears]
Shearing a sheep will give random coloured wool
Reveal [Pickaxes]
Shift right-clicking will cause nearby, unexposed ores to glow for a few seconds
Short Cast [Fishing Rod]
Lowers the range of your fishing rod
Shred [Pickaxe, Shovel]
Mines a small area instead of just one block (creates lots of lag)
Spectral [Shovel]
Converts blocks into similar blocks when you right-click them (Ex. Grass block becomes a path, which becomes dirt, which becomes mycelium, etc. )
Switch [Pickaxe]
Shift right-clicking will replace the target block with the leftmost block in your inventory
Terraformer [Shovel]
Supposed to "place a lot of blocks at once," seems to be broken atm
Variety [Axe]
Drops random variants of leaves, saplings and logs when you mine the respective block
Vortex [Axe]
Automatically teleports drops from killing a mob into your inventory
Conversion
Allows you to convert XP to health by sneaking and right-clicking
Decapitation
Increases the chance for a mob to drop its head upon death
Force
Lets you push or pull mobs you're facing by right-clicking, shift right-click to switch between push and pull
Gust
Right-click to launch yourself forward at the cost of some health
Ice Aspect
Temporarily freezes mobs/players you attack (gives them high levels of slowness)
Level
Gives more xp on kills
Rainbow Slam
Right-clicking on a mob will throw them spiralling into the air then slam them on the ground dealing damage
Reaper
Gives the wither effect to mobs you attack
Siphon
Steals the life of your opponent
Stationary
Stops your attacks from dealing knockback
Toxic
Gives the target nausea and prevents them from eating
Transformation
There is a chance when you attack a mob, it will turn into a different mob
Vortex
Automatically teleports drops from killing a mob into your inventory
Blizzard
Slows mobs nearby where your arrow hit
Burst
Quickly shoots multiple arrows when used
Firestorm
Ignites mobs nearby where your arrow hit
Fireworks
Arrows explode like fireworks
Fuse
Ignites TNT when shot
Level
Mobs drop more XP when killed
Potion
Supposed to the user positive potion effects when shooting, seems to be broken
Quick Shot
Significantly reduces the charge time of the bow while increasing arrow velocity at the cost of damage
Reaper
Gives the target the wither effect when shot
Siphon
Steals the life of your opponent
Spread
Shoots multiple arrows at once
Stationary
Stops your attacks from dealing knockback
Toxic
Gives the target nausea and prevents them from eating
Tracer
Arrows are supposed to home in on targets, but this is currently broken and they just disappear
Vortex
Automatically teleports drops from killing a mob into your inventory
Blaze's Curse [Chestplate]
Provides fire immunity but causes the wearer to take damage from water
Bounce [Boots]
Supposed to make players bounce higher off of slime blocks, currently seems broken
Combustion [Chestplate]
Whatever hits the wearer ignites
Frozen Step [Boots]
Functions similar to frost walker but doesn't create a temporary path
Glide [Leggings]
Sneaking while falling causes the player to glide forward slightly while greatly reducing fall damage
Gluttony [Helmet]
Automatically eats food for you
Green Thumb [Leggings]
Grows foliage around the player when walking on grass
Jump [Boots]
Grants the wearer the leaping effect
Magnetism [Leggings]
Slowly pulls nearby items towards the player
Meador [Boots]
Both the jump and speed enchantments in one
Nether Step [Boots]
Frozen step but it works on lava
Night Vision [Helmet]
Gives you the night vision effect when worn
Potion Resistance [All Armour]
Reduces the effects of all potions
Speed [Boots]
Grants the speed effect
Spikes [Boots]
Damages nearby entities when you jump
Saturation [Leggings]
Reduces hunger usage while walking and running
Sonic Shock [Elytra]
Damages mobs you fly past
Stock [Chestplate]
Automatically refills the item in your hand (if you have extra in your inventory)
Stream [Elytra]
Creates a particle trail when flying
Weight [Boots]
Slows you down but provides extra knockback resistance
Throughout the world, good ol infernal mobs are gonna be spawning, offering a bit of a challenge for some cool loot as a reward.
We've used this plugin many times in the past, but here's a quick(-ish) refresher.
Any time a mob spawns in, there is a chance that it will spawn in as an infernal mob. These infernal mobs spit out lava particles, and they also have a health bar at the top of your screen.
There are different levels of infernal mobs, and it will say their level in their name above their health bar.
Infernal mobs will have all sorts of annoying abilities such as blinding nearby players or trapping them in webs, and the higher the level of the mob, the more abilities they'll have (on top of a health increase)
Killing infernal mobs will drop 1 of the ~110 custom drops that have special enchantments, give the holder buffs or are good generic loot (i.e. diamonds, potions, etc.)
Using a data pack, over 900 new advancements have been added to the game in an attempt for me to get you guys to play more to unlock said advancements.
Many of these advancements also give you rewards for completing them
There are now 16 main advancement categories that all focus around specific activities :
True Survival Advancements (Welcome to True Survival!)
Contains advancements based around the True Survival data pack and its mechanics
Milestone Advancements (BlazeandCave's Advancements)
Contains milestone achievements for a few basic Minecraft tasks, as well as milestone advancements for completing each of the advancement categories added by BlazeandCave's advancement pack
Mining
Various advancements focused around cave exploration, gathering materials by mining, and upgrading tools, armour and weapons
Building
Advancements focused on crafting different building blocks and decoration blocks
Farming
Advancements focused on gathering, eating and farming differents crops and plants
Animals
Advancements based on breeding and interacting with nearly all of the different animals found throughout Minecraft
Monsters
Advancements focused on gathering finding, killing and gathering loot from the various monsters in the game
Weaponry
Advancements focused around crafting, upgrading and using various weapons and tools
Biomes
Advancements focused on visiting and collecting blocks and items from biomes around the world
Adventure
Advancements focused around adventuring, finding different structures and rare items
Redstone
Advancements based around crafting and using the different Redstone components
Enchanting
Advancements centred on obtaining different enchantments and using them to progress
Statistics
Various advancements based around reaching specific goals on the statistics page
Nether
Advancements focused on exploring the Nether to collect items and progress in the game
Potions
Advancements about brewing and using potions
The End
Advancements focused on exploring the end and acquiring special loot like the Elytra, as well as interacting with various mobs
Super Challenges
Achievements that are somehow more time-consuming than the statistics tab
This section includes some of the most difficult tasks possible in Minecraft
Hopefully this server works out more than some of the others we've done (1.17 make me :( a lot), and lasts for a while,
but there's not much I can do to force you guys to play.
Overall, there is a lot of things to do with this one and I'm happy with that, and there's still the opportunity that I might eventually add more stuff for us to play around with.
Can we just not commit war crimes and cause other people (except Westley I guess) to stop playing this time?
Ask me for IP I guess (and I gotta add you to whitelist too)
Had to start doing this because a few ne'er-do-wells were slipping on and trying to be naughty.